Letís Gamify Your Classroom! (Part 2)
This is workshop three of three for the series titled ďHow to Use Gamification to Motivate and Engage Your Students.Ē Use a ready-made planning template to design a gamification system for the classroom that will increase student engagement, collaboration, and academic achievement.
NOTE: While we recommend that you attend all sessions of the workshop series to meet the learning objectives, each workshop can be attended as a standalone. Full members will also have access to view the recordings on-demand and earn up to three continuing education credits.
Shifting parts of your classroom instruction, activities, or both, is a terrific way to get your students motivated to participate and engaged in learning. Join Lauren Boucher for this hands-on, interactive workshop as she shares tools, tips, tricks, and strategies to help transform elements of your classroom into a fun, interactive game! Participants will also have the opportunity to use a ready-made planning template to design a gamification system for their classroom that will increase student engagement, collaboration, and academic achievement.
Special Technology Instructions:
Participants will need access to an internet device, a non-school, personal Google account. SimpleK12ís Google Classroom will be utilized for the interactive and hands-on components of this workshop.
Participants will have collaboration and sharing opportunities throughout the workshop to demonstrate their understanding of the workshop objectives and reflect on their learning.