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Leverage Game Play and Design to Support Creativity and Learning Goals

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Overview

Would you like to leverage students' love of video games to support their innate creativity and learning goals? Join Nikki D. Robertson as she explores how Bloxels provides a hands-on technology experience in which students play and create their own fun video games. In addition to channeling their creative potential, students gain a greater understanding of important topics like design logic and computer science. Nikki will also explain how students can use Bloxels to demonstrate their knowledge of history, science, mathematics, and more through the games they create. In addition, Nikki will share how she uses Bloxels in her library to support school-wide learning goals, and provide tips and strategies that you can use in your classroom.

Details

Status: Available On-Demand
Subject: Cross-curricular
Last aired on: Tuesday, July 10, 2018 @ 12:00 PM EDT
Duration: 30 minutes
Credit Hours: 0.5
Categories: Game-based Learning
Tags: Bloxels, creativity, design logic, game design, game-based learning, gamification, learning goals, video games

Reviews (7)

Full Member
+8
 
Interesting presentation.
Full Member
+8
 
Wow!
Full Member
+10
 
Great info!
Full Member
+5
 
Great Webinar... excellent tools for designing games
 
Good information
Full Member
+2
 
Great presentation.
Full Member
+2
 
This is a great introduction to Bloxels EDU! The presenter demonstrates how to use this resource in a fair amount of detailit is an activity that requires a fair amount of complex thinking, so the demonstration is very helpful. At the beginning and the end of the presentation, the presenter gives compelling reasons for including online game-building into your instructional time. These reasons would be useful for convincing administrators who might be resistant to the idea of using online games in class.
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