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Taking Advantage of the Power of Play and Game Design to Teach 21st Century Skills

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Overview

Game jams, or game creation sessions, can be used in most grade levels and in just about any content area to spark learning and teach 21st century skills. Join Dr. Matt Farber as he explains how your students can use game design to demonstrate their learning, while enhancing their creativity and problem-solving skills. He will explore how game jams combine all modes of STEAM (science, technology, engineering, art, and math), while students work together as a team, identifying and contributing their own strengths. Matt will showcase a variety of activities in a lesson plan format that you can use or adapt for your classroom. He will also make available a free Game Jam Guide that features over 20 lessons and activities that can be used to help students learn about real-world issues.

Details

Status: Available On-Demand
Subject: General
Last aired on: Tuesday, January 9, 2018 @ 4:00 PM EST
Duration: 30 minutes
Credit Hours: 0.5
Categories: Game-based Learning , STEAM, Tools for Student Projects
Tags: 21st century skills, game jams, game-based learning, gaming, problem solving, programming, STEM

Reviews (29)

Full Member
+8
 
Thanks!
Full Member
 
Presentation was good .
Full Member
 
Thank you!
 
Middle School and High School ideas are great.
Full Member
 
Great presentation but not geared toward the grade-level I teach.
Full Member
 
Such an amazing experience for those students! Great ideas and the guide is fantasticcheck it out! I look forward to using some of these ideas in my class as well.
 
This was interesting, but I had a different idea of what this webinar would be about. It would be great for middle school and high school students. It was not until the very end that some brief information was provided for use with elementary students.
Full Member
+2
 
Thanks for a great presentation.
Basic Member
+4
 
I liked the sections of the presentation video that dealt with parts of a game and game design theory. Hope there is a presentation about classroom escape games.
Full Member
+5
 
It was interesting, I missed the ideas on how to actually implement it in a classroom. If your students do not know how to make games, then the teacher has to learn how to do it and how to teach it before applying it in the classroom.
Thanks
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