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Game Jams in the Classroom: Teaching Empathy with Game Design

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Would you like way to teach your students design thinking, systems thinking, and empathy all at one time? Perhaps you don't typically think of these as going hand-in-hand, but this webinar will explore how game design can be used to cultivate all of these skills. Join Dr. Matthew Farber, author of "Gamify Your Classroom: A Field-Guide to Game-Based Learning," as he shares how his students remixed a social deduction game to align with course content. Matt will also show how students created interactive historical fiction stories using Twine. And while the examples Matt provides are history-related, this game-making approach can be applied to any content area.


Status: Available On-Demand
Subject: ICT
Last aired on: Wednesday, September 14, 2016 @ 3:30 PM EDT
Duration: 30 minutes
Credit Hours: 0.5
Categories: Diversity & SEL, Game-based Learning , Learning Theories & Strategies
Tags: design thinking, empathy, game design, games, history, stories, systems thinking

Reviews (14)

Full Member
I love the experiential aspect.
Full Member
Thanks for the info.
Basic Member
Not what i was looking for, but great thoughts...
Full Member
Excellent presentation.
Full Member
Thank you for sharing all the resources
Full Member
Great info!
Basic Member
great info
Basic Member
Thank you for the resources and information!
Basic Member
Awesome presentation!!!! I thoroughly enjoyed the connection to Vgotsky and learning.
Games are fun and they are the ultimate social skills developer; particularly for students who
are otherwise unengaged or disconnected. Thank you for the webinar!!!
Basic Member
Awesome resource!
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