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Using Minecraft to Reinforce Concepts, Collaboration, Problem Solving, and More!

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Have you ever noticed how engaged and absorbed most kids get when playing video or computer games? Would you like to channel some of that enthusiasm and engagement into learning and exploration in the classroom? Join Matt Gordon as he discusses using Minecraft, a creative building and adventure game, in the classroom to foster creativity, collaboration, and problem-solving skills for learners of all ages. While Minecraft can be tailored to a variety of subjects, Matt will demonstrate how he uses it to engage students in new, immersive ways that reinforce and explore various STEM-related subjects, including scientific principles, mathematics, architecture, electronic circuits, basic-to-advanced computer programing, and much more!


Status: Available On-Demand
Subject: Cross-curricular
Last aired on: Monday, June 15, 2015 @ 4:00 PM EDT
Duration: 30 minutes
Credit Hours: 0.5
Categories: Communication & Collaboration, Game-based Learning , STEAM, Tools for Student Projects, Virtual Learning
Tags: architecture, collaboration, game playing, gamification, math, Minecraft, problem-solving, science, scientific principles, STEM

Reviews (28)

Thanks for sharing links to learn more about how to use Minecraft in the classroom.
Nice work
Basic Member
Good information. Thank you.
wow, so much information. Thank you
Basic Member
My favorite ideas were the scaled models of real world buildings and the journal writing prompts. Would love to see how things are going now and what may have changed in the last few years for your classes.
Basic Member
I use minecraft for reinforcing/teaching volume to my 5th graders. Our middle school has a 3D printer, I want to incorporate that into my project.
Basic Member
Great ideas and resources.
Full Member
This would be a great addition to the software I already use in my design class.
Basic Member
Very valuable ideas!
Basic Member
great way to incorporate this fun game!
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